The Veilguard failing to meet EA goals with only half of the players it wanted, EA CEO Andrew Wilson is reflecting on why ...
The Veilguard. It was a serious misfire from a once-exceptional studio, and while I can understand why it resonated with some ...
Electronic Arts CEO Andrew Wilson recently spoke on an earnings call about the underperformance of Dragon Age: The Veilguard, ...
The Veilguard publisher EA has implied that the game would have performed better as a live-service title. Released in October ...
The CEO of Electronic Arts believes that the failure of The Veilguard is due to a failure to adapt to „evolving player ...
Last week, publisher Electronic Arts mentioned that BioWare's latest game, Dragon Age: The Veilguard, missed sales ...
Dragon Age: The Veilguard might have sold more copies and made more money for EA if it had been a live-service game, the ...
The newest Dragon Age failed to meet internal targets, and EA said it's due in part to the "evolving industry landscape." ...
There is really no getting around the fact that BioWare is in dire straits at the moment, now at the end of a decade of three ...
EA confirmed weak results for its latest quarterly earnings, mainly attributed to a rough start for "Dragon Age: The ...
Although not directly referenced, that sounds very much like EA regrets sticking to a strictly single-player experience with ...
In a new financial earnings call, EA CEO Andrew Wilson appears to imply Dragon Age: The Veilguard flopped because it isn't a ...