Alien: Isolation's 20-hour runtime grew that long by accident, according to a dev who says that the Xenomorph's increasing intelligence drove the horror game's playtime up.
Alien: Isolation is one of the most terrifying games I've ever played, and even its own writer admits it's straight-up too ...
Although Alien: Isolation was critically acclaimed and has amassed a large fan base, sales when it was released in late 2014 were less than impressive. As such, the powers that be weren’t in a rush to ...
In this live service era, it's not that strange to spend years playing a single game, but alongside my various online timesinks there has been one anomaly: a staunchly singleplayer, offline horror ...
Instead, Alien: Isolation harkens back to the survival horror template of the genre’s heyday. The stalking, creeping Xenomorph, a marvel of contemporary artificial intelligence in gaming, cannot be ...
Joseph is an experienced gaming journalist who speciliazes in shooters such as Call of Duty, Apex Legends, Fortnite, and Overwatch. He also enjoys Souls-likes, the Resident Evil franchise, and Tekken.
Here at PC Gamer, we're willing to admit our admiration for those who can maintain a personal grudge for a decade or more. It's a rare dedication to the art of being a hater; keeping your contempt at ...
Speaking on the FRVR podcast, Lay revealed that one of the reasons why Alien: Isolation feels long is because the xenomorph AI became more advanced during development, which made earlier sequences ...
There's few games that are scarier than Alien Isolation. It's a horrifyingly tense experience full of sheer nail-biting suspense. Being hunted by the monstrous xenomorph throughout the haunted ship of ...
Creative Assembly and Sega today announced that a sequel to the beloved Alien: Isolation is in early development. The Alien franchise has gone through its ups and downs over the years. 2024 has turned ...
Creative Assembly's foray into the Alien universe carries a so-so story, but it perfectly captures what made the original movie frightening while still building on that idea. There's something ...