After more than a month of inaction on Bethesda's part, the owner of the largest site for Skyrim and Fallout mods has taken matters into their own hands to prevent people stealing user creations.
When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works. During QuakeCon, the original Doom trilogy was released on consoles and the first two appeared on ...
Bethesda recently put out the original three Doom titles on modern consoles, but there was one notable caveat: you had to log into Bethesda.net to play them. That was, of course, wildly unpopular, and ...
Earlier today we reported on the growing epidemic of Fallout 4 mod thievery and how it's ultimately dismantling the tight-knit modding community across consoles and PC. The good news is that Bethsoft ...
Bethesda Softworks shares its plans for improving mod support for Fallout 4 and states it is currently working to increase the mod cap limit on Xbox One. Although Bethesda has instituted ...
In a strange bit of news, Bethesda announces that it will be closing down its Bethesda.net forums and moving to Discord and Reddit. The Bethesda.net forums are used by countless gamers to connect, ...
Almost a year after Fallout 4 hit store shelves (and following some consternation from Sony), mod support is finally available for the game's PlayStation 4 version -- thanks to an update to the game's ...
When Bethesda announced that Skyrim Special Edition will support mods on PlayStation 4 at launch later this month, they said, “You will not be able to upload external assets with your PlayStation 4 ...
On May 31, mods went live for the Xbox One version of Fallout 4, and console gamers were finally able to enjoy the world of fan-made content that for years has surrounded Bethesda Softworks PC games, ...