I’m incredibly sorry if the only memories you have of Shadowrun relate to the competitive shooter released on Xbox 360 in 2007. In retrospect, that game’s sole purpose was to give the world a Halo 3 ...
Shadowrun Returns’ cyberpunk vision of Seattle is simultaneously vibrant and unwelcoming. Hanging lamps and towering totems might inspire you to take a closer look, but the deeper you dig, the harsher ...
Shadowrun Returns brings with it an adventurous and speculative look at the future, just as the series always has. However, the future, as envisioned by the 90's versions of Shadowrun is very ...
Shadowrun Returns with Kickstarter campaign Widely-adored cyberpunk pen & paper RPG Shadowrun is coming back as a turn-based 2D video game RPG, or at least that's the plan creator Jordan Weisman's new ...
Players will return to the magic cyberpunk world of Shadowrun for a new adventure later this year as the role-playing game franchise, revitalized by 2013's Shadowrun Returns, moves to a new location ...
Shadowrun Returns studio Harebrained Schemes recently released the first assets for the Kickstarter-funded title, and they provide a look at the game's isometric perspective. Shadowrun Returns studio ...
I’ve just spent the last several hours knee-deep in the drek of post-magic Seattle, mixing and fighting with dwarves, trolls, mages, and deckers, and I’m here to tell you it’s utterly wiz. Shadowrun ...
While the editor shipping with Shadowrun Returns will let you build new mission areas, insert dialogue, and (with a bit of tinkering) allow you to import new art assets into the isometric RPG it won't ...
Ryan is a tech/science writer, skeptic, lover of all things electronic, and Android fan. In his spare time he reads golden-age sci-fi and sleeps, but rarely at the same time. His wife tolerates him as ...
“Harebrained Schemes and Shadowrun co-creator Jordan Weisman serve their faithful Kickstarter audience well with the launch of 'Shadowrun Returns' for PC/Mac.” “Why you can trust Digital Trends – We ...
Slapping the word "Returns" on the end of a sequel often seems a little redundant. In the case of Shadowrun, however, it's perfectly appropriate. For fans who waited over 10 years for a follow-up to ...