A typical VR project is an iterative combination of code and assets. Usually there’s a period of preproduction to concept interactivity and assets (via sketches). However, once production begins, you ...
This week Adobe revealed its new Substance 3D software suite which is designed to give creative professionals a comprehensive set of tools for modeling, texturing, and lighting 3D objects and scenes.
That’s the short and skinny, below you can check out more info on each tool to get a better idea what they, what skill level they’re built for, and their cost. From the Developer: Open Brush is the ...
With an emerging field like virtual reality, ideas can often be roadblocks. Instead of preventing an idea from becoming a product, however, these barriers can become the product itself. Peter Kojesta ...
What a day and age we live in when you can design and edit CAD models in a virtual- or mixed-reality environment and then readily 3D-print those models when finished. It was only a short few years ago ...
Sony Interactive Entertainment will launch the new PlayStation VR model CUH-ZVR2 in Japan tomorrow (October 14th), and today the local house of PlayStation is paving the way with plenty of video ...
In terms of processing power and user experience, a virtual reality (VR) system falls into three types: premium, mainstream, and entry-level. Premium VR represents high-end VR and includes products on ...