SwitchX 2.0 brings 2160p finishing, 10-bit MOV output, longer shots and source-following camera motion to Beeble's cloud VFX ...
Flair renderer advances into Unreal Engine and Maya 2027, with Sequencer support and ongoing stability improvements.
CAD retopology in Hardcraft uses surviving CAD structure to build cleaner, controllable Blender meshes without worshipping ...
The Redshift update brings Houdini 22 support, broader USD workflows, leaner render preparation and a substantial production cleanup.
Howler 2027 adds Howler 3D, Outpaint Fill, editable timeline keyframes and a new curve system for animation work. Project Dogwaffle Howler has moved into its 2027 release cycle, and the headline ...
Create glitch-based visual effects in Blender with this free distance-based glitch tool. Adjust your 3D scenes with a customizable node setup that leverages object distance to create glitch ...
Free Dash asset manager lands on Fab: browse local assets across UE5 projects, tag up to 1000 assets a month, and use smart collections. For those who don’t know the tool: Dash runs inside Unreal ...
Edge Decal Generator takes a geometry-first approach to a familiar hard-surface problem. Instead of requiring an artist to ...
Avid and FilmLight want Baselight colour closer to the Media Composer timeline, with fewer handoffs from dailies through finishing.
EIZO's CS3200X brings 31.5-inch 4K, wide gamut, HDR, hardware calibration, USB-C, KVM and a hood to production desks for ...
Unreal Engine 5.7 adds Nanite Foliage (experimental), production-ready PCG and Substrate, new virtual-production tools, and an AI Assistant. Test first. Epic now considers the PCG framework suitable ...
Tape is back. Apparently it just needed AI, an energy crisis and a few hundred petabytes to become fashionable again. Quantum CEO Hugues Meyrath explains why. Subscribe to the free Digital Production ...