Check out our HOLLOW KNIGHT: SILKSONG INTERACTIVE MAP.
After getting 100% completion in Hollow Knight: Silksong, you might be thinking, “Well, we’re all done here.” But oh, my friend, you couldn’t be further from the truth. In fact, there’s actually a ...
As soon as you start playing Hollow Knight: Silksong, you'll see the top left of your screen showing your health and a spool of silk. You can regenerate silk by hitting enemies or silk spools lying ...
From Halloweentown to The Haunted Mansion, Disney+ has enough frightening family fun to get everyone in the spooky season ...
There are lots of horrible places to discover in Hollow Knight: Silksong. Bilewater is one of the worst; between the traps, ...
Laurence is an avid writer, gamer, and traveller with several years of journalistic writing experience under his belt. Having helped create a student-focused magazine at university, he is keen to ...
Hollow Knight Silksong is home to more bosses than you can shake a needle at, and one of the toughest roadblocks comes at the end of Act 1 with The Last Judge. This literal gatekeeper is one of the ...
The Architect Crest in Hollow Knight: Silksong is one of 7 crests you can find in the game. These crests allow you to customize Hornet’s build and change her combat style depending on which ones you ...
Oscar Gonzalez is a Texas native who covered video games, conspiracy theories, misinformation and cryptocurrency. Hollow Knight: Silksong received a lot of hype in the lead-up to its release on ...
It’s been almost a decade in the making, but Silksong is a worthy successor to the classic Hollow Knight. The platform-jumping action can be frustrating at times, but there are few arcade games ...
GameSpot may receive revenue from affiliate and advertising partnerships for sharing this content and from purchases through links. Some gaming experiences are more fun after everyone else is done ...
Ronald Goncalves is a contributor at DualShockers and a Venezuelan political scientist and economist who seeks to express his passion for video games through the always subjective interpretation of ...