SuperSplat 3 rebuilds its Gaussian-splat editor on WebGPU, shrinking browser memory use and moving sorting, selection and more onto the GPU.
PROPAGATE applies one node’s changes across a selection, including animation and connections.
Flair renderer advances into Unreal Engine and Maya 2027, with Sequencer support and ongoing stability improvements.
SwitchX 2.0 brings 2160p finishing, 10-bit MOV output, longer shots and source-following camera motion to Beeble's cloud VFX ...
The Redshift update brings Houdini 22 support, broader USD workflows, leaner render preparation and a substantial production cleanup.
CAD retopology in Hardcraft uses surviving CAD structure to build cleaner, controllable Blender meshes without worshipping ...
Avid and FilmLight want Baselight colour closer to the Media Composer timeline, with fewer handoffs from dailies through finishing.
Tape is back. Apparently it just needed AI, an energy crisis and a few hundred petabytes to become fashionable again. Quantum CEO Hugues Meyrath explains why.
Tape is back. Apparently it just needed AI, an energy crisis and a few hundred petabytes to become fashionable again. Quantum CEO Hugues Meyrath explains why. Subscribe to the free Digital Production ...
Gilad Baruch’s Blender add-on creates editable mesh decals for wear, welds and seams, with layers, masks, FBX export and an Unreal workflow.
Edge Decal Generator takes a geometry-first approach to a familiar hard-surface problem. Instead of requiring an artist to ...
EIZO's CS3200X brings 31.5-inch 4K, wide gamut, HDR, hardware calibration, USB-C, KVM and a hood to production desks for ...