SuperSplat 3 rebuilds its Gaussian-splat editor on WebGPU, shrinking browser memory use and moving sorting, selection and more onto the GPU.
PROPAGATE applies one node’s changes across a selection, including animation and connections.
Flair renderer advances into Unreal Engine and Maya 2027, with Sequencer support and ongoing stability improvements.
SwitchX 2.0 brings 2160p finishing, 10-bit MOV output, longer shots and source-following camera motion to Beeble's cloud VFX workflow.
The Redshift update brings Houdini 22 support, broader USD workflows, leaner render preparation and a substantial production cleanup.
CAD retopology in Hardcraft uses surviving CAD structure to build cleaner, controllable Blender meshes without worshipping the quad.
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